
In order to pierce the Corona, the teams must first gather strength by mining a resource called Salt. Each Heart is protected by a powerful barrier called the Corona, which scatters the light of foes that would wander too close. In Light Strike Array two Bands of up to three Shards each fight to destroy the enemy Heart. Featuring a one-of-a-kind movement system, a multifaceted team-based game mode, and a wide spectrum of motion controlled weapons, Light Strike Array challenges players in ways never experienced before. I'll do my best to listen and improve!”Ībout This Game Light Strike Array is a crystalpunk battle arena inspired by martial arts-and powered by VR. “Community feedback is critical to getting Light Strike Array to be a balanced and competitive experience! Send feedback to on Twitter, post in the Steam Community group, or chat in the Discord. How are you planning on involving the Community in your development process?
Lyft app tutorial 2017 full#
“I will likely increase the price for the full launch, as I add content and polish to the game.”

Will the game be priced differently during and after Early Access?

The Tutorial and Training levels are works-in-progress, but they'll help you learn the basics, and the Training levels provide some single player content as well.” Heartbreak and Duel are online multiplayer modes. The Heartbreak, Duel, Tutorial, and some Training modes are stable and playable. Some effects, sounds, and user interface elements may be rough around the edges. “The Early Access version is focused on mechanical complexity over aesthetic polish. What is the current state of the Early Access version? I hope to continue to support LSA and grow the community through Early Access, release, and the future!” The style and aesthetic will be refined over time and are subject to change (within the soft parameters of "crystalpunk.") I'll be improving sound, voice acting, and training levels over time, as well. I plan on adding a handful of new tools and weapons to afford more playstyles, as well as secondary map objectives (for example, capturable buildings.)
Lyft app tutorial 2017 full version#
“The full version will be a generally more clean, rich, and balanced experience. How is the full version planned to differ from the Early Access version? With support from players like you, I'll have the resources to polish up the aesthetic so the full release can be a proper spectacle!”Īpproximately how long will this game be in Early Access? LSA is designed to be deep, physical, and competitive, but making such a complex and experimental game by myself often means backlogging aesthetic polish.īy launching into Early Access, I can battle-test and fine-tune the mechanics with VR gamers thirsty for depth and nuance-and willing to put up with simpler visuals or the occasional bug. “With Light Strike Array, I'm focused on developing mechanically rich gameplay that embraces the unique capabilities of motion-tracked VR.
